CLASSES

  • Swing timer will now be reset on spell cast rather than hit
  • Pet autocast should no longer stop working when manually casting one of his abilities

DEATH KNIGHT

DRUID

HUNTER

MAGE

MONK

PALADIN

PRIEST

ROGUE

SHAMAN

WARLOCK

WARRIOR

GENERAL

PROFESSIONS

SIEGE OF ORGRIMMAR

THRONE OF THUNDER

TERRACE OF ENDLESS SPRING

BATTLE PETS

  • Corrected an issue with caused healing spells to be displayed in the wrong color report #34035
  • ability#974 can no longer miss if ability#596 is active report #35338
  • Healing abilities used on full hp will now show 0 healing done instead of missing report #35337
  • NPC and Boss pets will now refresh their buffs/debuffs when they are about to expire or missing report #34650
  • Secondary spell effects will no longer be applied if the spell misses report #34027
  • Available battle pet slots will now be updated and corrected when the player logs in
  • ability#190 will now hit every enemy pet alive only once instead of focusing the active pet report #35094
  • ability#654 will now apply ability#174 on the casting pet if it does not miss report #35100
  • Casting ability#568 will now swap the correct team and grant immunity to the caster report #34646
  • Blocks, absorbs, dodges and similar effects will now be correctly displayed in the UI and combat log
  • ability#924 will now grant immunity against stun, sleep and polymorph effects report #34028
  • ability#242 and ability#244 will no longer crash the client when they revive a pet
  • ability#541 will no longer deal damage twice report #34924
  • ability#238 will now only restore health if the pet is not at full hp already
  • ability#611 will now increase the max hp of the pet in addition to healing the pet report #34929
  • ability#634 will no longer become inactive if the affected pet is swapped out or dies report #34033
  • ability#232 will now persist through pet swaps and death report #34649
  • ability#488 will now have the highest priority, being cast whenever its not on cooldown report #34645
  • Players which teleport to an instance or get summoned during a pet battle will no longer be stuck in the Pet Battle mode
  • Abilities which block a certain amount of attacks like ability#751 will now always block the said amount report #34039
  • ability#242 will now revive the pet via ability#724 and make it immune for one turn report #34025
  • Tamer and wild battle pets will no longer cast healing abilities on full health report #33944
  • ability#657 will now heal the attacker instead of the attacked pet report #34032
  • ability#779 will now hit every enemy pet once, instead of focusing on only one report #34031
  • ability#244 will now revive a pet via ability#723 only once report #33918
  • Mechanical pets are now revived with 20% health after their first death in a battle report #33918
  • ability#382 will now deal damage to the pet with the debuff when it attacks report #34034
  • During ability#204, every attack will cause a lightning strike dealing additional mechanical damage report #33925
  • ability#204 will now increase the damage of mechanical abilities by 25% report #33926
  • ability#506 will now apply ability#505 for one turn and make the pet avoid all attacks report #34029
  • Battle Pet tamers and bosses will now send out pets in the correct order instead of sending them out randomly.
  • Abilities like ability#312 will now be used on the correct turn report #34044
  • npc #72009 will no longer cast ability#1016 when its above 80% health report #35337
  • The second effect of ability#1003 will now deal damage to the caster instead of the target. The same fix has been applied to all rebound effects report #35108
  • ability#996 will now be used by npc #72102 whenever its available report #34927
  • ability#786 will now be used by npc #72118 whenever its available report #34930
  • ability#983 will no longer cause client errors when used report #33942
  • ability#297 will now always be used twice in a row and deal damage report #34643
  • ability#321 will now only be used when the pet is on low hp or has been revived via Mechanical or Undead report #34648
  • Corrected the gossip for npc #73626 when players are on the quest #33222 quest report #33920
  • ability#1036 will now be used on the first turn by npc #73627 report #33922
  • npc #71930 will now switch pets when her current one cannot attack report #34043
  • The Celestial Coin vendor can now be accessed by talking to npc #73082 report #33935
  • ability#998 will now be used on turn 3 and then on cooldown by npc #72285 report #34458
  • Stage 2 of the Celestial Tournament, the Legendary Celestial Pets, will now become available when the player defeats the 3 master tamers report #34024
  • Players will no longer be able to challenge a Master Tamer again in the Celestial Tournament after they have defeated him report #33919

SUNSONG RANCH PLAYER FARM

INSTANCES

QUESTS

NPCs