General

  • Fixed initial off-hand attack not being delayed report #121015
  • Fixed pets not attacking certain bosses from the side. Specifically, those with tail swipe mechanics.
  • Fixed creatures sometimes evading when chasing a target that is in the air due to a knockback. effect report #121192
  • Fixed players sometimes receiving disenchant loot when winning a greed roll report #121215
  • Fixed the auction house 'usable items' filter not hiding known recipes. report #119515
  • Fixed auction canceling not working sometimes. report #120318
  • Fixed mailed bags not being available to equip without relogging first report #120290
  • Fixed mana/mana leech effects not draining mana if the caster is on a different map
  • Fixed HoT effects not healing if the caster is on a different map

Items

Darkmoon Faire

  • Fixed missing Darkmoon Faire buildup event which starts a few days prior to the main event.
  • Fixed being able to stack different Fortune buffs.

WotLK

Vanilla

Blackwing Lair

  • Implemented QoL change where Chromaggus now removes any lingering affliction spells upon his Death
  • Implemented QoL change where players no longer have to wait 15 minutes for Nefarius to respawn after a wipe.
  • Fixed Hourglass Sand sometimes being usable without being affected by Brood Affliction: Bronze.
  • Fixed Nefarian generating threat on healers before he lands. report #121127
  • Fixed spell #121073 reducing threat at spell cast instead of spell finish.
  • Fixed Burning Adrenaline not being removed when player exits the instance report #121090
  • Fixed Chromaggus facing the wrong direction when idle
  • Fixed wrong Nefarian speech when casting shadowflame
  • Fixed Initial aggro speech on Nefarian
  • Fixed Vaelastrasz the Corrupt should using Burning Adrenaline when only facing a single enemy.
  • Fixed Vaelastrasz the Corrupt being able to be pulled out of its room
  • Fixed Knock Away timer for Broodlord Lashlayer
  • Fixed Broodlord Lashlayer not using Cleave often enough
  • Fixed Mortal Strike timer for Broodlord Lashlayer
  • Fixed Broodlord Lashlayer not using Cleave often enough

Molten Core

  • Fixed timer on Flamewaker Priest Immolate being cast too often.
  • Fixed timer on Flamewaker Priest Shadow word pain being cast too often.
  • Fixed Dominate Mind being affected by diminishing returns

Onyxia's Lair

Ruins Of Ahn'Qiraj

  • Fixed Obsidian Destroyer/Moam Mana Drain target selection logic
  • Fixed distance from which Ossirian the Unscarreds intro is triggered
  • Fixed Sand Vortex being spawned outside of the Ossirian the Unscarred encounter
  • Fixed Strength of Ossirian timer for Ossirian the Unscarred
  • Fixed movement for Sand Vortex
  • Fixed too many Sand Vortex being spawned during Ossirian the Unscarred encounter
  • Fixed spawns for Ossirian Crystals
  • Fixed size for Sand Vortex
  • Fixed Ossirian the Unscarred not using Double Attack
  • Fixed Anubisath Guardian not using some of its abilities
  • Fixed movement for Obsidian Destroyer
  • Fixed Anubisath Guardian should spawn Small Obsidian Chunk on death
  • Fixed Meteor damage not being split between all targets
  • Fixed missing visual effect for Summon Minion for Anubisath Guardian
  • Fixed Moam should spawn Small Obsidian Chunk on death
  • Fixed Obsidian Destroyer should spawn Small Obsidian Chunk on death

Temple of Ahn'qiraj

  • Fixed Vekniss Guardian not having Invisibility and Stealth Detection
  • Fixed Vekniss Guardian not using its aggro emote
  • Fixed spawn location for Qiraji Brainwasher
  • Fixed missing Door which prevents moving into AQ Temple until Skeram is killed
  • Fixed missing doors to Twin Emperors room
  • Fixed missing spawns of Grasp of C'Thun objects
  • Fixed missing spawns of Export for Large Scarab Coffer
  • Fixed Obsidian Eradicator not using Double Attack
  • Fixed missing spawns for Obsidian Eradicator at Skeram area
  • Fixed missing Frenzy emote for Anubisath Sentinel
  • Fixed missing emotes for Anubisath Sentinel when he dies and shares power with another Anubisath Sentinels
  • Fixed Anubisath Sentinel wipe mechanics
  • Fixed Anubisath Sentinel should be lootable only after whole pack is dead
  • Fixed Obsidian Eradicator's Drain Mana being able to target players without mana
  • Fixed Anubisath Sentinel not spawning a Small Obsidian Chunk after death
  • Fixed Anubisath Sentinel not enraging at 50% HP
  • Fixed Anubisath Sentinel not healing his brethren on death
  • Fixed Transfer Power visual effect not being always visible for Anubisath Sentinel

Stratholme

Undercity

Felwood

Duskwood

Redridge Mountains

Desolace

Zul'Gurub

  • Fixed Hakkars Health/Damage/Size not being reduced when High Priests are killed
  • Fixed Gahz'ranka Slam resetting threat if everyone was hit. report #121192
  • Fixed Axe Flurry used by Axe Throwers stunning too many targets report #121202
  • Fixed poison cloud of Son of Hakkar staying active too long.
  • Fixed High Priestess Mar'li being immune to taunt report #121257
  • Fixed drop rate of Primal Hakkari Idol report #121207
  • Fixed Edge of Madness bosses not spawning. report #121217
  • Fixed Gahzranka encounter frame not being removed after a wipe
  • Fixed Hakkar "You will suffer eternally" whisper appearing for everyone
  • Fixed loot of Jinxed Hoodoo Pile report #121244.
  • Fixed Herbalism spawn locations report #121199
  • Fixed Shade of Jin'do dealing too much melee damage
  • Fixed Edge of Madness boss rotation not being snapshotted on raid creation.
  • Fixed Hakkar incorrectly using Will of Hakkar during the encounter
  • Fixed Brazier of Madness not showing an error message if the Edge of Madness boss is already killed
  • Fixed Blood Siphon can be interrupted
  • Fixed Jeklik summoning frenzied bats during phase 2
  • Fixed Jeklik incorrectly using Mind Flay Mind Flay
  • Fixed Sonic Burst timer for Jeklik
  • Fixed Swoop timer for Jeklik
  • Fixed Brain wash and other totems not despawning once the fight ends.
  • Fixed Aspect of Mar’li Aspect of Mar'li Stun not causing a threat drop
  • Fixed melee damage for Renataki
  • Fixed melee damage for Nightmare Illusion
  • Fixed Enveloping Webs not wiping threat to players hit by it
  • Fixed players being able to use Mudskunk Lure if Gahz'ranka was summoned before
  • Fixed Shade of Jindo mechanics when their target died or teleported to altar
  • Fixed Gahz'ranka not despawning after a wipe
  • Fixed being able to resummon Gahz'ranka after a wipe
  • Fixed Hakkar is using wrong speech after High Priest Thekal wipes the raid
  • Fixed High Priestess Jeklik is using wrong speech when she summons Bat Riders
  • Fixed Jeklik is flying instead of running in Phase 2
  • Fixed Gurubashi Bat Rider spawned during Jeklik encounter not using Throw Liquid Fire
  • Fixed Parasitic Serpent should be immune to taunt
  • Fixed Sleep timer for Hazza'rah
  • Fixed Nightmare Illusions being affected by AOE spells
  • Fixed health for Nightmare Illusion
  • Fixed Gri'lek not using Sweeping Strikes
  • Fixed Gri'lek not being taunt immune during his Avatar form
  • Fixed Wushoolay using Chain Lightning only once
  • Fixed Jin'do the Hexxer not being immune to interrupt
  • Fixed Shade of Jin’do being affected by AoE damage
  • Fixed Shade of Jin’do being able to change target sometimes
  • Fixed High Priestess Jeklik not using Pierce armor
  • Fixed High Priestess Jeklik not using Blood Leech
  • Fixed High Priestess Jeklik not using Swoop
  • Fixed missing visual event where Bloodseeker Bats spawn and fly from the cave at Altar of Hir'eek
  • Fixed Hakkar using Will of Hakkar when facing a single player report #120734 report #120707
  • Fixed timer for High Priest Thekal when he switches from troll to tiger form
  • Fixed Bat Riders summoned during High Priestess Jeklik encounter being selectable
  • Fixed High Priestess Jeklik not always engaging the bat riders at 30% health
  • Fixed missing sounds and quake effects for Gahz'ranka
  • Fixed Zul'Gurub fishing requirements
  • Fixed Gahz’ranka not walking up the ramp after spawning
  • Fixed Charge mechanic for High Priestess Mar'li
  • Fixed Fully Grown Spawn of Mar'li are not immune to all crowd control
  • Fixed High Priest Venoxis not using Dispel Magic
  • Fixed Bloodlord Mandokir not using Frightening Shout right after his Charge
  • Fixed Jindo visual events after Mandokir level up
  • Fixed targets selection for High Priest Venoxis' Dispel Magic
  • Fixed targets selection for High Priest Venoxis Holy Wrath
  • Fixed Jinxed Hoodoo Pile not minc controling players which fail to open it
  • Fixed respawn timer for Son of Hakkar
  • Fixed missing aggro speeches for Gurubashi Blood Drinker
  • Fixed Hakkari Shadow Hunter not using Volley
  • Fixed missing aggro speeches for Hakkari Shadowcaster
  • Fixed Gurubashi Berserker not casting Frenzy
  • Fixed missing emotes during High Priest Thekal speeches
  • Fixed Gurubashi Bat Rider not using Thrash
  • Fixed missing spawns of Muddy Churning Waters
  • Fixed target location when throwing Mudskunk Lure
  • Fixed Threatening Gaze speech for Bloodlord Mandokir
  • Fixed Zulian Guardian not using Claw

Scholomance

Stormwind

Winterspring

Darkshore

Tanaris

Western Plaguelands

The Barrens

Eastern Plaguelands

Blackrock Spire

Grizzly Hills

Scarlet Monastery

  • High Inquisitor Fairbanks not using Dispel Magic