DEATH KNIGHT

DRUID

HUNTER

MAGE

MONK

PALADIN

PRIEST

ROGUE

SHAMAN

WARLOCK

WARRIOR

  • Fixed protection warriors not being able to generate rage in pvp

GENERAL

  • Fixed issue when players was able to move cannons (npc #34935 on Isle of Conquest for example)
  • Fixed orientation on transports
  • Fixed issues with passengers relocation (sometimes server side position was calculated incorrectly)
  • Fixed issue when players were able to use mount not allowable to their race
  • Fixed reflected damage not being visible to the player that reflected the spell
  • Fixed players not stopping their auto attack when charmed
  • Fixed auto attacks not being interrupted if the current target gets charmed
  • Fixed npc offhand attacks occuring at the same time as the mainhand attack
  • Fixed not being able to walk on water as a ghost when you died in an instance
  • Fixed chain damage spells chaining to critters
  • Fixed fear warping report #57678
  • Dead players will no longer be able to detect stealthed units
  • Fixed spell #53751 & similar spells regenerating more hp than intended
  • Fixed polymorphed targets sometimes facing the mage for the entirety of the duration
  • Fixed guardian pets like Shadowfiend being able to attack while mounted
  • Fixed auto attacks being able to miss against totems
  • Fixed positive spells having a chance to be resisted
  • Fixed stealth not breaking on campfire damage
  • Fixed Npc Windfury spells not having 3 second cd on proc
  • Fixed Thrash spells not having 3 second cd on proc
  • Fixed wrong text showing in the PvP ready dialog.
  • Fixed map name being shown for arenas in the PvP ready dialog.
  • Fixed issue when npc #51013 npc #69769 npc #69841 npc #69842 were overspawned
  • Pandaria world bosses will not spam their text when killing multiple players at once now
  • Fixed terrain in Serpent's Heart area, The Jade Forest
  • Fixed achievement #6581 not rewarding Pristine Pet Trap. report #33239
  • Added send earned guild achievement memebers to client, fixes various UI issues.
  • Fixed players being able to join rdf while in combat report #3102
  • Fixed players being able to enter arena/bg while in combat ref#3102
  • Fixed players being able to die while already dead if a stamina buff was removed while dead
  • Fixed a scenario where players could path beneath terrain while feared
  • Fixed location cast errors not being hidden for triggered spells
  • Fixed class specific mounts not showing up in mount tab
  • Fixed mounts that have items on both factions not teaching the spell properly report #59296
  • Fixed stealth not being removed when looting
  • Fixed Spells like cheap shot ovewriting longer duration version of the same spell
  • Corrected being able to mine Rich Ghost Iron Deposit before reaching level 550. report #2435
  • Fixed guild achievement type "Reach Guild Level" report #58800

ITEMS

SPELLS

  • Fixed Spore Cloud applying its debuff to the caster
  • Fixed Spore Cloud applying its debuff to the caster
  • Players now can carry second passenger on spell #62454 report #37781 report #57178 report #42645
  • Fixed damage that is inflicted to a friendly target not being subject to spell resistance
  • Fixed spell #67890 having a cast time report #57983
  • Fixed spell #148961 regenerating mana instantly
  • Fixed reflective damage spells such as Thorns breaking crowd control effects
  • Combat will now start when launching a spell on an enemy instead of on hit.
  • Fixed spell #62166
  • Fixed spell #63342
  • Fixed spell #124586 consuming materials without crafting the item
  • Fixed spell #124585 consuming materials without crafting the item
  • Fixed spell #124584 consuming materials without crafting the item
  • Fixed spell #124583 consuming materials without crafting the item
  • Fixed spell #124582 consuming materials without crafting the item
  • Fixed spell #124581 consuming materials without crafting the item
  • Fixed spell #124580 consuming materials without crafting the item
  • Fixed spell #124579 consuming materials without crafting the item
  • Fixed spell #125530 consuming materials without crafting the item ref#59556
  • Fixed spell #125529 consuming materials without crafting the item ref#59556
  • Fixed spell #125528 consuming materials without crafting the item ref#59556
  • Fixed spell #125527 consuming materials without crafting the item ref#59556
  • Fixed spell #125526 consuming materials without crafting the item ref#59556
  • Fixed spell #125525 consuming materials without crafting the item ref#59556
  • Fixed spell #125524 consuming materials without crafting the item ref#59556
  • Fixed spell #125523 consuming materials without crafting the item ref#59556
  • Fixed spell #124578 consuming materials without crafting the item ref#60176
  • Fixed spell #124577 consuming materials without crafting the item ref#60176
  • Fixed spell #124576 consuming materials without crafting the item ref#60176
  • Fixed spell #124575 consuming materials without crafting the item ref#60176
  • Fixed spell #124574 consuming materials without crafting the item ref#60176
  • Fixed spell #124573 consuming materials without crafting the item ref#60176
  • Fixed spell #124572 consuming materials without crafting the item ref#60176
  • Fixed spell #124571 consuming materials without crafting the item ref#60176
  • Fixed spell #22897 stacking
  • Corrected downscaling formula for Enchant Weapon - Icy Chill
  • Fixed crusader enchant heal not being scaled down per level
  • Fixed Regeneration not working on lower levels
  • Fixed totems not being immune to blind and confuse effects
  • Fixed totem spawning distance
  • Fixed spell #54793 doing less damage than intended report #57983

QUESTS

BATTLEGROUNDS & ARENAS

  • Fixed players not being added to scoreboard when not joining arena
  • Corrected lack of players countdown message showing in a battleground. report #16933
  • Alterac Valley

    • Fixed flag capture animation
  • Arathi Basin

    • Fixed flag capture animation
    • Corrected resources required for bonus honor ref#2970
  • Deepwind Gorge

    • Fixed the message warning that one team is close to victory not including the resource number ref#40532
    • Fixed cart capture being able to take the score above 1600 ref#40532
  • Warsong Gulch

    • Fixed the winning team not receiving bonus honor for preventing enemy flag captures
    • Fixed a case where one teams flag would respawn instantly after capture
  • Twin Peaks

    • Fixed a case where one teams flag would respawn instantly after capture
    • Fixed the winning team not receiving bonus honor for preventing enemy flag captures ref#1536
    • Corrected maximum battleground duration to 20 minutes ref#1536

PET BATTLES

ZONE

Vale of Eternal Blossoms

  • Fixed npc #64972 path
  • Corrected spawns in Shrine of Seven Stars, added missing waypoints, formations
  • Spawned missed npc #31146 and npc #67127 in Shrine of Two Moons and Shrine of Seven Stars
  • fixed issue when players were unable to turn in quest quest #30330 report #58913
  • fixed issue when players were unable to turn in quest quest #31311 report #58886
  • Removed double spawns in Shrine of Seven Stars

Timeless Isle

Isle of Thunder

 

Isle of Conquest

 

Shattrath City

Wandering Island

Lost Isles

Gilneas

  • Fixed multi-spawn of NPCs and texts for quest #14375, also player will not be turned into a human upon completing this quest report #57036

Scarlet Enclave

Dustwallow Marsh

RAID

Siege of Orgrimmar

Icecrown Citadel

DUNGEON

  • Gate of the Setting Sun

  • Siege of Niuzao Temple

    • npc #62091 is now having correct flying animation
    • Fixed issue when players was unable to use npc #61817
  • Temple of the Jade Serpent

  • Stormstout Brewery

  • Blackrock Depths

SCENARIOS

Lion's Landing

  • Fixed an issue with dead followers that caused them to follow players if the player died and revived
  • Fixed completing the criteria for achievement #8012 also awards Dominance Point version of achievement Waste Not, Want not achievement #8015
  • Fixed npcs not stopping to attack players if aggro'd while moving during waves
  • If players wipe during waves, the waves will now resume from the one they wiped at, not from the beginning
  • Twinbraid and his footmen will now correctly aid players during the waves
  • Corrected helpers behavior if their player dies and revives
  • Added missing equipment to npc #67919 and npc #67460
  • Fixed npc #68871 not using her ability spell #80012
  • Fixed achievement achievement #8011
  • Fixed npc #68508 casting spell #79927 on dead mobs
  • Fixed Armor Power-Up has a bit greater range than it should
  • Fixed npc #67460 not using his ability Shoot
  • Fixed not being attackable
  • Fixed npc #68668 and npc #67919 not using their abilities correctly
  • Fixed not casting spell #79927 consistently
  • Fixed casting spell #47791 only once
  • Fixed the first powerup double spawning
  • Fixed Earth Shield being cast on invalid targets
  • Fixed spell #135513 being interrupted when cast while npc #67551 is moving
  • Fixed spell #133111 not dealing damage to players
  • Fixed npc #67764 giving incorrect reputation
  • Fixed npc #67692 not casting spell #135538 periodically
  • npc #67692 should use her ability spell #135538 more often now
  • Fixed patrols not resuming motion after evade
  • Corrected powerup respawn time, and they should also be randomized each time they respawn
  • Corrected Restoration powerup not restoring health and mana correctly
  • Corrected npc #67764 not using his abilities correctly
  • Corrected npc #67434 not using his abilities correctly
  • Corrected npc #67430 not using his ability Whirlwind
  • Corrected npc #67920 not using his abilities correctly
  • Corrected npc #68640 not using their abilities correctly
  • Corrected npc #68508 and npc #67874 not using their abilities correctly
  • Scripted npc #68669
  • Fixed Sapper npc #68294 not restoring health while out of combat
  • Scripted npc #68668
  • Corrected npc #67416 not being summoned correctly
  • Corrected creature corpses despawning too fast
  • Added scenario points of interest, objectives will now be marked correctly on the map
  • Fixed npc #67417 not using his ability spell #75008
  • Corrected npc #68639 not using his abilities correctly
  • Fixed powerups not despawning after being picked up by players
  • Dock attackers will no longer move if they're killed before a player activates their areatrigger
  • Powerups will now spawn randomly every time the scenario is done
  • Scripted npc #67460
  • Corrected waypoints for adds during first boss encounter
  • Added missing equipment to npc #67309
  • Fixed npc #67504 spell spell #133111
  • Fixed npc #67430 spell Whirlwind being interrupted immediately on cast
  • Corrected health and damage for all creatures in the scenario
  • Corrected caster npcs not moving to melee attack players after they run out of mana

Domination Point