The changelog may include some Vanilla only fixes.

General

  • Fixed charge mechanics not being able to traverse from water to land report #117874
  • Fixed melee spells being blockable while stunned report #118198
  • Fixed heartstones not being added by innkeepers if manually destroyed report #117463
  • Fixed allowed dueling distance, from 50 to 70 yd report #117918
  • Fixed NPC pets still being vulnerable to damage when evading
  • Fixed caster npcs not moving into melee range if target is immune to all spells report #117716
  • Fixed traps not fading once out of detection range report #117749
  • Fixed a small chance that targets dodge/parry while casting or being stunned report #117675
  • Reworked Dynamic Respawn Rate system, when an NPC or quest object is in popular demand, reduce its respawntime

Items

  • Fixed valkyr spawned by heroic item #50648 dealing the same damage as the normal version report #118031
  • Fixed Defias Tower Key not being marked as quest loot report #118068
  • Fixed enchants on weapons in bags not refreshing their duration when reapplied report #116895

Herbalism

  • Fixed lower level herbs drop rate. Will now drop between 1-3 items instead of always 2

Druid

Hunter

Arena

  • Fixed units that are going stealth/invisible not being hidden in the Arena UI report #118103

Icecrown Citadel

  • Fixed spell visual for Vengeful Spirit explosions during Lady Deathwhisper Heroic encounter report #117961
  • Fixed blood beasts taking full damage from spell #52212 report #117330
  • Fixed Blood Prince Taldaram's Empowered Flame not dropping charges on absorbing the damage report #117954

Class Quests

Scarlet Enclave

Molten Core

  • Fixed Molten Core bosses resetting report #118155
  • Fixed Ragnaros should not auto aggro after wipe report #117871
  • Fixed timers for Ragnaros
  • Fixed Ragnaros should auto engage after the intro event
  • Fixed Majordomo Executus not dying during Ragnaros intro
  • Fixed spawn location for Majordomo Executus at Ragnaros Lair
  • Fixed players should being able to kill Majordomo Executus
  • Fixed Majordomo Executus not casting Encouragement when one of his adds dies
  • Fixed Baron Geddon should cast Ignite Mana only on players with a mana bar
  • Fixed Baron Geddon sometimes attempting to cast his abilities on targets which is too far away
  • Fixed Baron Geddon should teleport the tank to himself if he is too far away as anti-kite protection
  • Fixed Core Rager should die at same time as Golemagg the Incinerator dies
  • Fixed Firelord and Lava Annihilator not sharing the same spawn location
  • Fixed Golemagg the Incinerator should teleport the tank to himself if he is too far away as anti-kite protection
  • Fixed spawn location for Majordomo Executus and his minions
  • Fixed Golemagg the Incinerator should not use Frenzy
  • Fixed timers for Golemagg the Incinerator
  • Fixed timers for Core Rager
  • Fixed target selection for Golemagg the Incinerator ability Pyroblast
  • Fixed Golemagg the Incinerator not using Golemagg's Trust
  • Fixed Sulfuron Harbinger sometimes attempting to cast ability Flame Spear on target which is not in spell range
  • Fixed timers for Sulfuron Harbinger
  • Fixed Sulfuron Harbinger should not use ability Dark Strike
  • Fixed Flamewaker Priest can select too far away targets for its abilities
  • Fixed timers for Flamewaker Priest
  • Fixed timers for Shazzrah
  • Fixed timers for Garr
  • Fixed Garr should teleport the tank to himself if he is too far away as anti-kite protection
  • Fixed Firesworn should use ability Immolate only on targets without that debuff
  • Fixed timers for Firesworn
  • Fixed Firesworn not casting Eruption upon death
  • Fixed Ancient Core Hound should have stealth detection report #117696
  • Fixed respawn timer for Flame Imp report #117493
  • Fixed respawn timer for Ancient Core Hound
  • Fixed respawn timer for Molten Destroyer
  • Fixed respawn timer for Molten Giant
  • Fixed respawn timer for Lava Surger
  • Fixed melee damage for Flame Imp report #117648
  • Fixed missing movement for Majordomo Executus during Ragnaros intro
  • Fixed target selection for spell Encouragement
  • Fixed timers for Flamewaker Elite
  • Fixed timers for Flamewaker Healer
  • Fixed Flamewaker Elite is using wrong spell for ability Fireball
  • Fixed Flamewaker Healer is using wrong spell for ability Shadow Bolt
  • Fixed wandering movement for Lava Annihilator
  • Fixed wrong waypoints from Lava Annihilator
  • Fixed Core Rager should respawn when Golemagg the Incinerator evades
  • Fixed respawn timer for Core Rager
  • Fixed respawn timers for Ancient Core Hound
  • Fixed Lava Surger should not respawn after the death of Garr
  • Fixed spawn location and waypoints for Lava Surger
  • Fixed Core Hound should not respawn after the death of Magmadar
  • Fixed Ancient Core Hound should not respawn after the death of Magmadar
  • Fixed Flamewaker Priest should respawn on Sulfuron Harbinger evade
  • Fixed respawn timer for Flamewaker Priest
  • Fixed wandering movement for Firelord
  • Fixed timers for Firewalker
  • Fixed wandering movement for Firewalker
  • Fixed timers for Flameguard
  • Fixed wandering movement for Flameguard
  • Fixed timers for Lava Elemental
  • Fixed wandering movement for Lava Elemental
  • Fixed timers for Lava Reaver
  • Fixed wandering movement for Lava Reaver
  • Fixed spawn location and added missed waypoints for Ancient Core Hound
  • Fixed corpse despawn timer for Core Hound
  • Fixed Core Hound should not drop any loot
  • Fixed missing movement for Shazzrah
  • Fixed patrolling speed for Baron Geddon
  • Fixed waypoints for Baron Geddon
  • Fixed corpse despawn timer for Firesworn
  • Fixup waypoints for Ancient Core Hound which patrolling between Garr and Shazzrah
  • Fixed Firesworn should not drop any loot

Maraudon

  • Fixed breathing being incorrectly triggered at the instance entrance report #117718

Dustwallow Marsh

Loch Modan

Feralas

Scholomance

  • Fixed on-spawn behaviour for Illusion of Jandice Barov report #118202
  • Fixed Scholomance Student movement behaviour
  • Fixed missed cosmetic conversation emotes for many scholomance creatures
  • Fixed Scholomance Raz Frostwhisper Door invalid locking rules report #118042
  • Fixed Spectral Projection not dying on hit report #117500

Zul'Farrak

  • Fixed Sandfury Witch Doctor totems not despawning on evade
  • Fixed Gong of Zul'Farrak should require Mallet of ZulFarrak in order to be activated
  • Fixed targets selection for Gahz'rilla
  • Fixed timers for Gahz'rilla
  • Fixed Nekrum Gutchewer should use Fevered Plague on random player without that debuff
  • Fixed timers for Nekrum Gutchewer
  • Fixed Sandarr Dunereaver should be rare and have a low chance to spawn
  • Fixed Zerillis should be rare and have a low chance to spawn
  • Fixed Zerillis after casting Net on its target should run away and switch to rangeAI mode
  • Fixed Dustwraith should be rare and have a low chance to spawn
  • Fixed timers for Shadowpriest Sezz'ziz
  • Fixed timers for Ruuzlu
  • Fixed Sul'lithuz Abomination should not have wandering movement
  • Fixed spawn location and removed wandering movement for Sandfury Guardian
  • Fixed spawn location for Chief Ukorz Sandscalp
  • Fixed timers for Chief Ukorz Sandscalp
  • Fixed Goblin Land Mine intro event
  • Fixed timers for Hydromancer Velratha
  • Fixed Hydromancer Velratha should cast Healing Wave on friendly units with low HP instead on self at 50% HP
  • Fixed Murta Grimgut should not cast Renew on targets which already have that buff
  • Fixed Murta Grimgut should cast Power Word: Shield on friendly units without that buff
  • Fixed timers for Murta Grimgut
  • Fixed Oro Eyegouge should use ability Immolate on random targets instead of victim only
  • Fixed timers for Oro Eyegouge
  • Fixed Oro Eyegouge should use ability Curse of Weakness on timed basis instead only on combat start
  • Fixed timers for Raven
  • Fixed Raven should use Backstab only when behind its target
  • Fixed Raven is not using ability Poison
  • Fixed Sergeant Bly is not using ability Improved Blocking
  • Fixed timers for Sandfury Executioner
  • Fixed waypoints for Sandfury Witch Doctor
  • Fixed looting Shallow Grave should not trigger spawn of trolls mummies
  • Fixed spawn location for Shallow Graves
  • Fixed Shallow Grave Shallow Grave and Shallow Grave Shallow Grave should be pooled and share same spawn location
  • Fixed spawn location and rotation for Tablet of Theka
  • Fixed Antu'sul should use ability Healing Wave of Antu'sul on friendly units instead of himself only
  • Fixed Antu'sul is not using ability Flash Heal
  • Fixed Antu'sul is not using ability Fire Nova
  • Fixed Antu'sul using Healing Ward only once
  • Fixed timers for Antu'sul
  • Fixed corpse despawn timer for Servant of Antu'sul
  • Fixed Sul'lithuz Broodling should not drop any loot
  • Fixed Sul'lithuz Broodling is not using ability Poison
  • Fixed Sul'lithuz Broodling should auto aggro players on summon
  • Fixed Antu'sul minions & totems should despawn when boss evades
  • Fixed spawn location for Sul'lithuz Broodling
  • Fixed timers for Dustwraith
  • Fixed Dustwraith is not using ability Virulent Poison
  • Fixed timers for Sandarr Dunereaver
  • Fixed timers for Sul'lithuz Abomination
  • Fixed timers for Sul'lithuz Sandcrawler
  • Fixed timers for Scarab
  • Fixed Sandfury Guardian is not using ability Poison
  • Fixed timers for Sandfury Soul Eater
  • Fixed timers for Sandfury Shadowhunter
  • Fixed timers for Sandfury Witch Doctor
  • Fixed Sandfury Blood Drinker should use ability Dismounting Blast on mounted players
  • Fixed Sandfury Shadowcaster should switch between melee and caster mode depending on the range to its victim
  • Fixed Sandfury Shadowcaster should use ability Dismounting Blast on mounted players
  • Fixed timers for Sandfury Shadowcaster
  • Fixed Sandfury Blood Drinker should flee for assist on low HP
  • Fixed timers for Sandfury Blood Drinker
  • Fixed range from enemy to Goblin Land Mine which triggers exploding
  • Fixed Hydromancer Velratha should switch between melee and caster mode depending on range to its victim
  • Fixed Murta Grimgut should switch between melee and caster mode depending on range to its victim
  • Fixed Weegli Blastfuse should not spawn more than 1 Goblin Mine at the same time
  • Fixed Goblin Land Mine should detonate from movement of any hostile unit instead of player-only
  • Fixed timers for Weegli Blastfuse
  • Fixed Oro Eyegouge should switch between melee and caster mode depending on range to its victim
  • Fixed Shallow Grave should spawn Zombies or Dead Hero instead of both at same time
  • Fixed Witch Doctor Zum'rah should switch between melee and caster mode depending on range to its victim
  • Fixed Witch Doctor Zum'rah should prefer ranged attacks to melee
  • Fixed timers for Witch Doctor Zum'rah
  • Fixed speeches for Witch Doctor Zum'rah
  • Fixed Witch Doctor Zum'rah interrupts own casts
  • Fixed Theka the Martyr should use ability Fevered Plague on random players without that debuff
  • Fixed timers for Theka the Martyr
  • Fixed Theka the Martyr scarabs engage mechanic
  • Fixed Theka the Martyr should not use ability Frost Shock
  • Fixed Theka the Martyr should not use ability Lightning Bolt
  • Fixed Theka the Martyr should not use ability Earth Shock

Stratholme

  • Fixed wrong sounds played during Baron Rivendare encounter
  • Fixed Timmy the Cruel sometimes not spawning when you kill the crusaders at the Crusaders' Square report #118143
  • Fixed Timmy the Cruel reset location after a wipe
  • Fixed respawn timer for various creatures inside Stratholme report #118196
  • Fixed Eye of Naxxramas sometimes becoming visible after detecting players report #118203
  • Fixed Skeletons at Crusaders' Square overspawn report #117597
  • Fixed issue with Crimson Gallant overspawning report #118082
  • Fixed Gates to Baron Rivendare not opening after his death report #117605

Darnassus

  • Fixed Darnassus Sentinel Invisibility and Stealth Detection

Deadmines

  • Fixed some Door Levers causing the doors to become stuck closed report #118263

Eastern Plaguelands

  • Removed the requirement for the player to Sit in order to hear Tirions Tale. Quest#5742 report #118274

Desolace

The Barrens

Stormwind

Dire Maul

Lower Blackrock Spire

Blackrock Depths

  • Fixed Doom'rel voidwalkers sometimes not attacking players upon summoning
  • Fixed Doom'rel sometimes do not engage during Tomb of Seven encounter report #118163
  • Fixed Tomb of Seven encounter not starting correctly report #118112
  • Fixed Blackbreath Crony is not attackable during Hurley Blackbreath encounter
  • Fixed Doors to The Summoner's Tomb should be closed during The Seven encounter

Gnomeregan

  • Fixed Bomb Dispensers activation mechanic during Mekgineer Thermaplugg encounter
  • Fixed Essential Artifact quest bug report #117830
  • Fixed range from enemy to Dark Iron Land Mine which triggers exploding
  • Fixed missed visual during Dark Iron Land Mine arming preparation

Silithus

Moonglade

Ashenvale

Silverpine Forest

Undercity

Arathi Highlands

Stormwind City

Hillsbrad Foothills

  • Fixed Zixil & Overwatch Mark I should patroling in formation report #117962

Elwyn Forest

Duskwood

Westfall

Mulgore

Naxxramas

  • Fixed npc #30085 should have Invisibility and Stealth Detection
  • Fixed npc #30085 does not react to enemy players

Blackrock Mountain

Shadowfang Keep