CLASSES

  • Fixed fear effects occasionally teleporting the mage back to his pre-blink position report #47476
  • Fixed strength to block value conversion ratio report #47090
  • Fixed not being able to learn Pummel   report #47558
  • Fixed critical hits not increasing weapon skill report #47651
  • Fixed weapon skills not increasing when attacking grey level mobs report #47545
  • Fixed autoattacks granting 2 skill ups
  • Fixed food animation not repeating while drinking report #48339
  • Fixed drink animation not repeating while drinking ref#48339
  • Fixed auto-shot and wanding target not always updating when switching targets report #47248 report #46877 report #48131
  • Fixed combo point classes sometimes seizing to generate combo points after being mind controlled
  • Added bear form support for charmed AI report #49162
  • Fixed totems not being immune to Fear

DRUID

HUNTER

MAGE

PALADIN

PRIEST

ROGUE

SHAMAN

WARLOCK

WARRIOR

BATTLEGROUNDS & ARENAS

  • Fixed players being able to pick up flags while stunned report #48884
  • Fixed players still having the "lootable" icon after using self resurrect effects
  • Fixed players still having the "lootable" icon after leaving bgs
  • Fixed arenas incorrectly ending on player logout
  • Don't send a "player not found" notice for addon messages in arena report #49343
  • Fixed arena rating gain calculation report #49342
  • Fixed battleground marks that are sent to player via mail not being saved properly report #48778
  • Call to Arms: Arathi Basin will now give correct rewards
  • Call to Arms: Alterac Valley will now give correct rewards
  • Call to Arms: Eye of the Storm will now gives its correct reward
  • Call to Arms: Warsong Gulch will now gives its correct reward report #47059
  • Alterac Valley
    • Corrected aggro distance for Bowmen report #49347
    • Fixed graveyard selection
    • Fixed flag capture animation report #48183
    • Fixed Galvangar occasionally casting an instant whirlwind
    • Fixed Drek'Thar occasionaly casting an instant whirlwind report #48775
    • Slightly reduce Drek'thar damage to offset for the ability imbalance
    • Correct boss movement speed & walk animation report #48627
    • Fixed reinforcements not being reduced on all causes of death ref#48282
    • Teams will now receive their respective buffs when killing the captains ref#48282
    • Corrected capture time for Bunkers and Graveyards ref#48282
    • Spawn Bowman on bunkers & towers instead of defenders ref#48282
    • Stormpike Bowman and Frostwolf Bowman will now use their ability correctly ref#48282
    • Bosses will now have the correct amount of health and damage ref#48282
  • Warson Gulch
    • Fixed the flag sometimes disappearing when dropped report #49160
  • Arathi Basin
    • Fixed flag capture animation ref#48183
    • Fixed wrong sound being played when a point is defended report #48181
    • Fixed nodes sometimes being captured even when the cast finishes after the opposing took it report #48187
  • World Objectives
    • Fixed terokkar towers not resetting to neutral when the 6 hour timer ends report #48179
    • Fixed Halaa not adding/removing players to the capture point

GENERAL

ITEMS

RAIDS
Karazhan

Gruul's Lair

Magtheridon's Lair

Tempest Keep: The Eye

  • Implemented linked respawns report #48430
  • High Astromancer Solarian should do melee attacks report #47143
  • Ember of Al'ar will be immune to fire damage report #47017
  • Al'ar should be immune to fire damage
  • Al'ar should not start fight by itself
  • Bosses should be immune to interrupts
  • Al'ar will reset its aggro on platform switch
  • Solarium Priest will use its abilities correctly
  • Epic trash loot should have low drop chance
  • Fixed Tempest Keep bosses currently drop 3 tier tokens report #47030
  • Implemented patrols with Crimson Hand Inquisitor
  • Properly implemented creature formations
  • Fixed loot of Kael'thas Sunstrider
  • Fixed loot of Void Reaver
  • Fixed loot of High Astromancer Solarian
  • Fixed loot of Al'ar report #48906
  • Fixed respawn time for Crimson Hand Inquisitor report #48431
  • Fixed respawn time for Crimson Hand Blood Knight ref#48431
  • Fixed respawn time for Crimson Hand Centurion ref#48431
  • Fixed respawn time for Crimson Hand Battle Mage ref#48431
  • Fixed respawn time for Astromancer Lord ref#48431
  • Fixed respawn time for Nether Scryer ref#48431
  • Fixed respawn time for Novice Astromancer ref#48431
  • Fixed respawn time for Apprentice Star Scryer ref#48431
  • Fixed respawn time for Tempest-Smith ref#48431
  • Fixed respawn time for Crystalcore Sentinel ref#48431
  • Fixed respawn time for Crystalcore Devastator ref#48431
  • Fixed respawn time for Phoenix-Hawk ref#48431
  • Fixed respawn time for Phoenix-Hawk Hatchling ref#48431
  • Fixed respawn time for Tempest Falconer ref#48431
  • Fixed respawn time for Bloodwarder Squire ref#48431
  • Fixed respawn time for Bloodwarder Marshal ref#48431
  • Fixed respawn time for Star Scryer ref#48431
  • Fixed respawn time for Astromancer ref#48431
  • Fixed respawn time for Bloodwarder Vindicator ref#48431
  • Fixed respawn time for Bloodwarder Legionnaire ref#48431

Serpentshrine Cavern

Battle of Hyjal

Naxxramas

DUNGEONS
Shadow Labyrinth

The Black Morass

Sethekk Halls

The Arcatraz

The Mechanar

The Botanica

The Steamvault

The Underbog

Hellfire Ramparts

Mana Tombs

Auchenai Crypts

The Blood Furnace

Hillsbrad Foothills

The Slave Pens

The Shattered Halls

Ragefire Chasm

Scholomance

Razorfen Downs

Scarlet Monastery

The Stockades

Uldaman

Zul'Farrak

ZONES
Terokkar Forest

Nagrand

Hellfire Peninsula

Shattrath City

Blade's Edge Mountains

Netherstorm

Zangarmarsh

Shadowmoon Valley

Dun Morogh

Dustwallow March

Tanaris

Thousand Needles

  • Maximum of Mining Nodes allowed decreased

Silverpine Forest

Westlands

Duskwood

Westfall

Eastern Plaguelands

Darkshore

Alterac Mountain

Stranglethorn Vale

Barrens

  • Fixed Bragok spawning both Gryphons and Wyverns when attacked by a player of any faction

Undercity

Azuremyst Isle

Feralas

Desolace

Deadwind Pass

Orgrimmar

Ashenvale

  • Damp Note will now drop only if you don't have it already and you have never done the quest