CLASSES

  • Multiple 100% cast time reductions will no longer be consumed at once report #9278

HUNTER

PALADIN

PRIEST

ROGUE

SHAMAN

  • Totems should now despawn when no longer in the owner's visibility range.

WARLOCK

GENERAL

  • Corrections to raid boss respawn timers
  • Increased the Hit Points of a few bosses in Zul'Gurub and Ahn'Qiraj who were left out in the previous buff
  • /reload will no longer break the pet action bar
  • All Solid Chests will have 2 hours respawn time, fixes report #9691
  • Insignia of the Horde (paladin), fixes report #9315
  • Healing Stream and similar totems will now work even when the player is not in Line of Sight, fixes report #9320
  • Players will no longer be able to withdraw money which was set for guild repairs
  • Charging and other effects will be usable in mid air and it will be possible to avoid fall damage, fixes report #9487
  • Divine Shield and other similar effects will now protect players from environmental damage, fixes report #9255
  • Divine Shield and other similar effects will now protect from interrupts, fixes report #9274
  • Mana Potions will now restore mana to shapeshifted players, fixes report #9178
  • Group members will now be properly loaded again on restart or crash
  • Player movement will now be visible through spell #6196 report #9495
  • item #16573 speed bonus fixed report #9447
  • Exodar Shaman Trainer waypoint fixedreport #9395
  • Alterac Granite has been corrected and can now be used report #9391
  • item #42898 fixed report #9489

NPCs

  • Raging Owlbeast will no longer Frenzy
  • npc #7024 will be standing on the ground, report #9249
  • Asterion will no longer repeat his emote after taking/turning his quests, report #9313
  • The position of Brave Moonhorn has been corrected
  • Colonel Keeshan will no longer get stuck when the player escorting him dies, report #9589
  • Theramore Combat Dummy will not be killable, report #9442

QUESTS

  • Kill credit will now always be given to all party members instead of just one player
  • Quest credit will now be given to all party members instead of just the one who starts the script(eg The Attack)
  • The quest complete message will no longer be shown twice
  • The Attack has been corrected
  • Return to Vahlarriel has been corrected
  • OOX Homing Chicken quests have been corrected
  • Hidden Treasure will give you an option to choose only one reward now
  • Suntara Stones (Part 1) has been corrected
  • Escort npcs will now move to next waypoint instead of last after they leave combat

OBJECTS

  • Un'Goro Crater mining node spawns and pool corrected
  • Thousand Needles mining node spawns and pool corrected
  • Tanaris mining node spawns and pool corrected
  • Stonetalon Mountains mining node spawns and pool corrected
  • Silithus mining node spawns and pool corrected
  • Mulgore mining node spawns and pool corrected
  • Feralas mining node spawns and pool corrected
  • Dustwallow Marsh mining node spawns and pool corrected
  • Durotar mining node spawns and pool corrected
  • Desolace mining node spawns and pool corrected
  • The Barrens mining node spawns and pool corrected
  • Azshara mining node spawns and pool corrected
  • Netherstorm mining node spawns and pool corrected
  • Blade's Edge Mountains mining node spawns and pool corrected
  • Hellfire Peninsula mining node spawns and pool corrected
  • Zangarmarsh mining node spawns and pool corrected
  • Nagrand mining node spawns and pool corrected
  • Terokkar Forest mining node spawns and pool corrected
  • Westfall mining node spawns and pool corrected
  • Underlight Mines (Ghostlands) mining node spawns and pool corrected
  • Ashenvale mining node spawns and pool corrected
  • Felwood mining node spawns and pool corrected
  • Swamp of Sorrows mining node spawns and pool corrected
  • Stranglethorn Vale mining node spawns and pool corrected
  • Redridge Mountains mining node spawns and pool corrected
  • Winterspring mining node spawns and pool corrected
  • The Hinterlands herb spawns corrected
  • Shadowmoon Valley mining node spawns and pool corrected

DUNGEONS AND RAIDS

  • Blackrock Spire
    • Corrections to the Rend Blackhand encounter, he will now spawn correctly
  • Zul'Farrak
    • Corrections to the Zul'Farrak Ziggurat script
  • Maraudon
    • Noxxion's Spawns will no longer drop loot
  • Scholomance
    • Corpse Explosion will no longer target players (single issue with a player having the corpse model instead of his normal one)
  • Stratholme
    • Corrections to Baron Rivendare quarter doors and Ramstein the Gorger spawn
    • npc #10440 will now use his spell #17467
  • Scarlet Monastery
    • The Secret Door should will now open when the player uses the Torch object
    • Corrections to the Scarlet Commander Mograine encounter
  • Blackrock Depths
    • Tomb of Seven encounter will now reset properly after a wipe
  • Molten Core
    • npc #12143 will no longer drop loot
    • Lava Splash object in the Ragnaros encounter will now despawn correctly
    • Golemagg the Incinerator will now always be pulled with his two Core Ragers and will not crash the server
  • Zul'Gurub
    • High Priest Thekal
      • Thekal will now reset to his original size after a wipe
      • Thekal will now get resurrected when both him and his adds die before any cast of Resurrection has been completed
      • The crash in the transition between phases 1 and 2 has been resolved
      • The revive animation and hp reset of the boss was corrected
      • Charge will now be used during phase 2
    • High Priestess Jeklik
      • Corrected some Line of Sight issues on pull
      • Adds in phase 1 will now spawn and move correctly
    • Bloodlord Mandokir
      • Corrections to the encounter start, killing a npc #11391 will now start the event again
    • Hakkar's Blood Siphon healing will now stack
  • Ruins of Ahn'Qiraj
    • Added immunities for all of the Ahn'Qiraj 20 bosses
    • Added emotes to the General Rajaxx encounter creatures
    • If players fail to clear a wave in 3 minutes during the General Rajaxx encounter, the next wave will be pulled
    • npc #15428 will no longer spawn if some are already spawned after a wipe
    • spell #1557 mechanic has been added in the Buru encounter, the boss will gain speed and reset it when an egg explodes near him
    • Ossirian Crystal will now be usable by players and will despawn after a wipe
  • Temple of Ahn'Qiraj
    • The Prophet Skeram encounter corrections
    • The boss will no longer be selected or have any raid markers when he uses his split
    • Teleport will no longer have a delay when the boss swaps places with his images
    • spell #747  will now keep the boss and his images in sync in terms of visibility, making it harder to distinguish the real boss from the fake ones
    • spell #25790  will no longer be cast a few seconds after the pull if the players previously killed Vem
    • C'thun will now instantly aggro when players show up on the stairs
    • Corrections to Viscidus evade mechanics
  • Blackwing Lair
    • npc #11983 , npc #14601 and npc #11981 will now cast spell #20279
    • Corrections to the Vaelastrasz the Corrupt pre-encounter event and npc #11983 encounter scripts
    • Vaelastrasz the Corrupt will now have the correct animation after a wipe
    • Corrections to the Phase Transition script during the Razorgore encounter
  • Tempest Keep
    • Corrected boss respawn timers
    • npc #20041 spawn locations corrected
    • Corrections to all doors within tempest keep, they will now adjust their state depending on which bosses have been defeated
    • Kael'Thas Sunstrider
      • Added missing objects and creature packs in the encounter room
      • Corrections to auto aggro of npc #20063 , npc #20062, npc #20064, npc #20060 and npc #21362
      • Corrections to the spell #36834 timer
      • Added transition event between phases 4 and 5 (Empowerment, entrance into the Gravity Lapse phase)
      • spell #36797 will now be cast
      • Corrections to the hp of the boss and all encounter adds
      • It is no longer possible to interrupt spell #40636
    • Al'ar
      • Added pre-encounter patrols to the boss and all adds in The Phoenix Hall
      • Corrections to the spell #34229 timer and npc #19551 will spawn when the boss goes in the mid of the room
      • The boss will no longer follow proper pathing while he is flying from one platform to another
      • spell #34342 after a spell #35181 will no longer revive Al’ar in mid air if the player is not close to the impact point
      • spell #35412 will now be used in the second phase
      • npc #19551 will now spawn when the boss casts spell #34342 after a Dive Bomb
    • High Astromancer Solarian
      • Astromancer Solarian npc #18928 will no longer be able to attack the players
      • The boss will now randomly select targets for his spell #39414 and he will cast it more frequently
  • Karazhan
  • Magtheridon’s Lair
    • Magtheridon will now use his Quake
    • Manticron Cube mechanic has been rewritten
  • Ulduar
    • The teleporter to Mimiron will now be available after Auriaya has been defeated
    • npc #33121 will no longer be able to evade the activation during the Ignis the Furnace Master encounter
    • Razorscale encounter corrections
    • spell #63317 will now be used in phase two
    • spell #63317 hit chance has been increased to 100%
    • spell #64210 will now have the correct model
    • Kologarn will no longer keep players in combat and reset when he has been defeated
    • The initial Flash Freeze, before the Hodir encounter starts will have the correct model
    • Thorim
      • npc #32873 can now be attacked
      • Iron Ring Guard npc #32874 will now auto aggro players
      • Added a cap of creatures for the Arena event
      • npc #33054 will now stun the players
      • Corrections to the spawn speed of adds in the Arena event
      • Berserk will now reset properly on the Arena spectators
      • npc #34184 will now be targetable