DEATHKNIGHT

DRUID

HUNTER

MAGE

PALADIN

PRIEST

ROGUE

SHAMAN

WARLOCK

WARRIOR

GENERAL

DUNGEONS AND RAIDS

WINTERGRASP

  • Group Leaders will no longer be able to remove players from group
  • Players will now be dismounted when accepting the Wintergrasp queue
  • Guard spawns have been corrected
  • Queue will now properly remove on logout and other occasions
  • achievement #1718, achievement #1751, achievement #1755 and achievement #1723 fixed
  • Workshops spawned and will now be visible from a distance
  • Vehicles will now be visible on the map
  • Wintergrasp walls, Relic door and Towers will rebuild 5 minutes after the battle has ended, allowing players from the losing faction to get out
  • Winning faction will now have control of the Fortress Workshops once the battle ends
  • Only the controlling faction of Wintergrasp may enter Vault of Archavon now
  • Invitation window will now be removed when player leaves the Wintergrasp Zone
  • Invitation window will now be removed when timer runs out
  • Fixed walls prematurely showing a rebuilt icon on map after battle
  • spell #58039 will now work while mounted report #13495

ZONES

RANDOM DUNGEON FINDER

  • Players will now properly leave the queue if they log out
  • Disconnected players will now be removed from the queue
  • Corrections to issue where new party members would reset the instance and teleport existing party members back to the beginning
  • Dungeon finder quests will now give rewards correctly
  • Group joining will now work when inside the same instance as the group selected

BATTLEGROUNDS AND ARENAS

  • Implemented periodic MMR range extension and and improved the way Queue tries to pair up teams
  • Fixed death penalty time after leaving a battleground report #9749
  • Strand of the Ancients
    • Demolishers will now be immune to all forms of CC report #17689
    • Teleporters will now respect the non-teleport aura
    • Teleporters will now teleport players back to the next standing gate